Wednesday, July 28, 2010

SCIENCE LAB

INTERIOR SCENE

Render Test

Occlusion Path

Wireframe

// Working in Progress
Having hard time to complete whole process.
Problems with rendering, especially lighting value.
Need works



ELEVATOR

ELEVATOR

Render Test WIP

shading
TEXTURE


Mental Ray
2009

// Need works on Lighting and Rendering
Working in Progress





Character Texture

Character Texture

baseball boy

texture
1K, and 512 x 512
Photoshop

Summer 2007

// My first character ever, in Maya 1 Class.
Learning maya was really great. Had fun !







LOW POLY MODELING


LOW POLY DOGGY MODELING



texture
512 x 512

Maltese
3DS MAX 5.0 / PHOTOSHOP 7.0
1220 Polygons

doggy variation
Dachshund , Maltese


//Internal Project test 2006
Tri-d communication co.Ltd, Seoul , Korea

Had fun with this doggy project.
It was challenge-able modeling with limited poly count.
Used rigid rigging in 3DS MAX.



HAND PAINTING TEXTURE

TEXTURE WORKS


METAL
Acrylic paint, water color on paper


MARBLE
acrylic paint, water color, ink on paper

SKIN
water color on paper



Digital Painting

DIGITAL PAINTINGS
Figure rough painting
Painter X
baby feet
Painter X

Figure Drawings


FIGURE DRAWINGS

60 Min.
Mar 2008

60 Min.
Apr 2008

40 min.
Apr 2008


MASTER DRAWING STUDY


charcoal on Paper


SIMPLE LAYOUT SKETCHES




Dorsal View
Pencil on Paper
Mar 2008







charcoal on Paper


SCULPTURE

FIGURE SCULPTURE

Portrait


TORSO





ECORCHE









ECHORCHE in class

2009 Fall

//Had fun with sculpting. used oil clay

Saturday, July 17, 2010